		- OPTIN & OPTOUT various cfgs for reorganizing your construction inventory, safelly adding, removing and shuffling categories(CCK)
		- OPTIN - considerate Duplicate Killer! - will hide stuff from stock categories if they have a CCK category to go live,
				  BUT will spare some critical multifunctional stuff (labs, greenhouses, abominations) and put stuff that maybe it shouldnt have hidden in its own neat debug subcat
		- OPTIN - CCKCOMMON Categories considerate hiders - will make sure parts that live there have a place to go before evicting them!
		- OPTIN - CCKEXTRA Category KAS remover - will just put those parts in utilities\KAS - who could have thought of that!
		- OPTIN - Much confusion about how RealChutes creates its category! (In the meantime a way to hide parachutes from utilities)
		- OPTOUT - Updated the CCK COMMON Containers Icons cause the resolution mismatch irked me!
		
		

		° 	NOTE
	that while some functionalities and categories of these two are thought to be used with Kerbalism, they do NOT depend on it and should work "great enough" without it
	All "OPTIN" functionalities need to me renamed to .cfg to be active
	All "OPTOUT" functionalities CAN be renamed to not having an extension to deactivate them